The following armor and clothing is now classified as cold: Armor of the Old Gods & Wedding Sandals Potion of Blood now restores Hunger if the player is a Vampire.įixed an issue where Seared Slaughterfish and Charred Skeever Meat restored less Hunger than intended.įixed an issue where you would not warm up while in warm weathers or in warm interiors while transformed into a Werewolf or Vampire Lord.įixed an issue where Cold penalties on the Health meter would not update immediately after transforming back from a Werewolf orįixed an issue where the player continued to incur Survival penalties while in the Dreamstride during the quest Waking Nightmare.įixed a grammatical issue in the Fatigue tutorial prompt.įixed an issue where certain foods and beverages did not make the correct sounds when consumed, picked up, and dropped. Sound effects for Hunger and Fatigue now play less frequently. Hunger now increases more quickly while sleeping. The Magicka and Stamina regeneration penalties incurred while penalized by Fatigue have been adjusted to 25% (Drained), 50% The weapon speed penalties incurred while penalized by Hunger have been adjusted to 10% (Peckish), 20% (Hungry), 30% (Famished),Ĥ0% (Starving). The rate at which your Fatigue increases has been reduced by 10%. The rate at which your Hunger increases has been reduced by 25%. Fixed crash when calling function OnStor圜raftItem()įixed AO on Haypiles and smelter coal piles.įixed NavMesh issue causing NPCs to get stuck inside Labyrinthianįixed Hide Helmets causing 3rd Person arms to distortįixed Elven Light Armor, Embellished Robes, and Refined Tunic inventory items for female charactersįixed missing calf geometry when wearing female Redguard Outfitsįixed clipping of female Redguard Outfits when wearing gauntlets.įixed misalignment of Dwarven Armor on male charactersįixed missing VendorItemFood keyword from gourds, preventing them from being sold to food vendorsįixed lighting issue on tails of Khajiits.įixed lighting issues of Honey Jars and labels of Firebrand Wines.įixed some assets not properly using their high resolution textures.įixed rendering issue on Sigil Stones, preventing them from appearing as they should.įixed rendering issue on Ideal Masters in Soul Cairn, resulting in them appearing grey.įixed rendering and UV issues on a variety of pine forest logs and stumps.įixed rendering issues on wall mounted goat heads.įixed Ash Creep Cluster's Ingredient object being red instead of yellow.įixed floating shrub by mill in Falkreath.įixed missing audio on Apple Cabbage Stew, Gourds, Flin, Matse, Shein and Sujammaįixed missing audio for Apiary at Lakeview Manorįixed missing audio while bashing with a Daedric bowįixed misaligned lumbermill elements at Anga’s Mill.Īdditional art resources centering around content for Ayleid Ruins have been included with the base game as modders' resource.
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